Weapons can be obtained from ChestsDungeonsmonster drops, or Crafting. This is displayed by the skull on the tooltip. This weapon applies the poison status effect when attacking enemies. All other melee weapons can be aimed in any direction. There are craftable Melee Weapons in the game: one of each type 6per race 7per tier Additional melee weapons can be received as drops or loot and are randomized similarly to Ranged Weapons.Įach type has a different attack style. On top of all this, Ranged Weapons may have utilities such as laser sights and flashlight guns can be bought from several merchants across the universe. Aliens will sometimes drop Raw Alien Meat when killed with a normal weapon, though it is less likely. This is the way that a character can obtain Raw Alien Meat and cook it over a campfire for some food. The first major Ranged weapon you will craft is the Hunting Bowallowing you to kill Aliens and collect their loot.
Each of these classes provides a range for various stats, including but not limited to: energy cost, clip size, reload time, fire rate, damage per shot, bullet spread. Ranged Weapons are divided into ballistic and energy weapons, both of which use the player's energy pool to fuel its shots. Weapons will be able to be dyed to the players preference to add customisable colors. You will seldom stumble upon the same weapon twice. Most weapons are procedurally generated, and they all have different statistics.